Figma
2026
UI Inventory & Maps - Survival Horror Game
Design some inventory items for a survival horror game and create the six maps for the game's levels, inspired by Resident Evil 3.

Overview
UI Design Components & Maps
This project was commissioned by a client from the Roblox community on Discord. The task involved designing the game’s inventory interface and the interface for opening the map of the game area. I also designed six maps based on the floors and hidden locations that players can explore during the game.
Details:
Inventory Screen with components
Map Screen
Design of six 2D-style maps
Gallery
Final Screens of the Project.



Ideation
Some screenshots of the collaborative process with the client.








