Figma

2026

UI Inventory & Maps - Survival Horror Game

Design some inventory items for a survival horror game and create the six maps for the game's levels, inspired by Resident Evil 3.

Overview

UI Design Components & Maps

This project was commissioned by a client from the Roblox community on Discord. The task involved designing the game’s inventory interface and the interface for opening the map of the game area. I also designed six maps based on the floors and hidden locations that players can explore during the game.

Details:

  • Inventory Screen with components

  • Map Screen

  • Design of six 2D-style maps

Gallery

Final Screens of the Project.

Ideation

Some screenshots of the collaborative process with the client.

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